My previous article discussed the paradigm shift promised by multimedia. It built a framework for making money in multimedia development. We continue the discussion focusing on CD-ROM, although the concepts work for all new media design. Multimedia titles/projects tend to first fall into two primary categories which can be further broken down. While overlaps occur, the tiers look something like this:
- Consumer
- Games/Entertainment
- Education
- Edutainment (combination of above)
- Developer/User
- Graphics
- A/V (audio/video)
- Utilities
Consumer titles are generally complete and immediately useable like a game, a reference work like an encyclopedia or a child’s storybook. Developer titles usually contain information or material which is used to create something else such as clip art is used for desktop publishing, utilities for programming, or audio/video clips for other multimedia programs or projects. Often the more mass appeal that a title has, the lower its retail price will be. $34.95 – $39.95 seems to be the magic retail price point right now. Read the rest of this entry »